DESCRIPTION
Vivid Conjurers experience mental imagery with such ridiculous clarity they practically live in two worlds simultaneously. Their visualization is so intense they can get PTSD from their own daydreams and literally can't tell you if they remember something or imagined it.
SPECIALS
- Mind Made Real - Materializes purely imagined constructs that can cause physical damage; essentially hallucinating so hard it hurts other people.
- Visualization Overload - Randomly generates such vivid imagery that it occasionally manifests as visible auras, freaking everyone out.
STRATEGY
Vivid Conjurers navigate by creating photoreal mental maps they can literally walk through in their head. While Abstract Warlocks see the code of the Matrix, Vivid Conjurers see it in such ridiculous detail they can count Neo's eyelashes.
- Visualization: [85-95]
IMAX theater running 24/7 in their head - Reality Distinction: [40-50]
Did that happen or did I just imagine it really vividly? - Memory Detail: [80-90]
Traumatized by embarrassing memories from 3rd grade they can still see in 4K - Sensory Simulation: [75-85]
Can taste foods by thinking about them
SIGNATURE ABILITIES
- Reality Projection - Manifest mental imagery so vividly others start to see it too
- Memory Palace Mansion - Navigate vast internal architectural spaces that would make Sherlock Holmes jealous
- Sensory Simulation - Generate complete multi-sensory experiences while staring blankly at a wall
STARTING EQUIPMENT
- Reality Projection Lens - Makes others see your mental images
- Daydream Diary - Contains actual portals to other worlds
- Intrusive Thought Amplifier - Converts unwanted thoughts into weapons
- Mental Cinema Projector - Tactical visualization deployment device
- ORIGIN: Hyperphantasia
- LAYER: SENSORY